Hyper-Casual Games: Trends and How to Reach Scale

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    Hyper-casual gamesThis article originally appeared on Hackernoon and is reproduced with permission. Hyper-casual games have captured the mobile games industry’s interest ever since the incredible meteoric rise (and fall) of Flappy Bird in 2014. In 2018, the total mobile games market stood at $50 billion, of which $10 billion came from